Tag Archives: workflow

ft-Toolbar Tutorial

From AETuts+ :

“In this Quick Tip we will learn how you can create your own toolbar and customize it to your own liking… you can download the script from aescripts and the footage from here.”

 

You can watch the tutorial here : http://ae.tutsplus.com/tutorials/workflow/enhanced-your-workflow-ft-toolbar-a-customizable-toolbar-script/

 

 

 

VFX Pipeline & workflow

Here are some great reads about different pipeline & workflow :

Script : ft-Toolbar for After Effects CS3 CS4 & CS5

Introduction

This script gives the ability to make your own custom toolbar with Effects, presets or any commands you use the most often.This script gives the ability to make your own custom toolbar with Effects, presets or any commands you use the most often.

Toolbar’s features :

* Edit UI : add, delete, order, config buttons of your toolbar.

* 5 kind of buttons:

  • EFFECT : set the name of the effect you want to use (See usage details below).
  • ANIMATION PRESET : select an animation preset file (ffx) to apply.
  • SCRIPT LAUNCHER : select an script file (.jsx or .jsxbin) to launch.
  • MENU : set the exact name of any menu item you want to call. For example : Time-Reverse Keyframes.
  • JAVASCRIPT : type any javascript that AE understands. More advanced, but you can do some crazy macro command with it.
  • OS : Any Operating System command you can run into your terminal can be set here. For example calc (on Windows) or open -a Calculator (on Mac) would start the calculator.

* Buttons Icon : You can assign a custom image icon to each button. You can create your own icons or download a free icon pack below. All icons will be downloaded and saved into the config file. When you export the config file (xml) for use on another machine all the icons will be included so no need to keep the .png files.  The buttons size can be set to any size you like, but it is a good idea for it to match the size of your icons.

Import/Export : you can import and export the config file to set the same configuration on several computer or for making backups

* Configuration file path (xml) : you can set the path of the saved config file (xml) anywhere you want. (ie. to a dropbox folder to keep all your computer sync with the same config). The config file will include encoded versions of any custom icons.




Download

Script : ft-Toolbar for CS3, CS4 & CS5

UPDATE – Cubic Lens Distortion Pixel Bender shader for AE (with scale & chromatic aberration

cubic lens distortion & chromatic aberration



If you haven’t seen my previous post yet, here is the Syntheyes’ Cubic Lens Distortion algorithm ported to Pixel Bender.


New Features

  1. Scale factor : works exactly as Syntheyes Scale Lens Workflow (v2)
  2. Chromatic Aberration : based on Martins Upitis‘s GLSL posted here (v2)
  3. Blue/Yellow Chromatic Aberration based on Dorian modification (V3)



Download

  1. Download ft-CubicDistortion.pbk here : http://aescripts.com/ft-cubic-lens-distortion/
  2. Place it in your “Support Files” folder (which is in your AE install folder)
  3. Launch AE
  4. Look for the effect called Cubic Distortion

Source Code

just download the file at http://aescripts.com/ft-cubic-lens-distortion and open it with your notepad application

Donate

still if you wish ^^




PixelBender Cubic Lens Distortion for After Effects


Introduction


If you are doing Matchmove, you probably bumped into Lens work-flow issue, where you have to un-distort the footage in your matchmove software, then track it, and export a new undistorted footage, so your client can compose the 3d rendering on top of it and then distort it back.
I don’t really like this work-flow, since for instance AfterFx do not have Cubic Lens Distortion FX and it would be really hard for the client trying to match the distortion back.

After watching Victor Wolansky’s FXPHD Class on SYN202 (syntheyes) about Lens work-flow, I thought : “hey why not porting the lens distortion algorithm ?”. Pretty easy to do, since I already did it for HLSL & Martins Upitis did port my shader to GLSL !
Thanks to SSonTech for sharing there alogrithm


Pixel Bender Cubic Lens Distortion :

Not much to say, it does what it suppose to do ! You can copy & paste values from Syntheyes and it will match perfectly (or it should at least). See the screenshot below.

  1. Download CubicDistortion.pbk here : http://aescripts.com/ft-cubic-lens-distortion/
  2. Place it in your “Support Files” folder (which is in your AE install folder)
  3. Launch AE
  4. Look for the effect called Cubic Distortion

UPDATE : now with scale factor & chromatic aberration, see the post here

Thanks to Jerzy Drozda Jr (aka Maltaannon) for his great tips about Pixel Bender.

So now, you can create a new comp with your distorted footage > pre-comp it > undistorted it with the shader > track it in syntheyes > export the camera to a 3d package > render the scene > import the render into your pre-comp > desactivate the shader. Should match perfectly 🙂



Screenshots

(yeah I know, PFTrack grid with Syntheyes … not cool ! :p )

Distorted Grid
Syntheyes Cubic Undistortion
AE with Cubic Lens Distortion shader
compare AE & Syntheyes Lens distortion


Donation

If you wish