Home Posts tagged 'shaders'

Posts Tagged ‘shaders’

ft-Cubic Lens Distortion ported to VVVV

My Pixel Bender shader for After Effects ft-Cubic Lens Distortion as been ported to VVVV ! :)

Check it out here : http://vvvv.org/contribution/ft-cubic-lens-distortion

Continue reading

Plugins & Scripts for After Effects at AEScripts.com

It has been for a while now, but I haven’t made an official announcement about it until now. So in case you haven’t notice yet, most of my Pixel Bender filter for After Effects are available on Lloyd Alvarez’s website which is called AEScripts.com. (But There…

Continue reading

Pixel Bender : ft-Auto White Balance for After Effects & Photoshop

Introduction

This filter which works for After Effects & Photoshop, will color balance your footage based in case the white balance wasn’t set properly at the time you were shooting it.

All you have to do is select a mid-tone color in your footage and the filter will do…

Continue reading

Blender VFX wish list features

Introduction

EDIT : the project started at http://ocl.atmind.nl/doku.php?id=design:proposal:compositor-redesign . Please donate and help the project

I have been at the Blender Conference this year & had the chance to met a lot of great guys as also talking with Ton about doing vfx with blender. I…

Continue reading

Pixel Bender : ft-Clamp for After Effects

Introduction

ft-Clamp is very similar to Nuke’s Clamp node. it is able to clamp RGBA values as also force a maximum and minimum color.
It is usually use before or after filters which needs to have values between 0-1 (or 0-255). Since it can clamp different…

Continue reading

Pixel Bender : ft-Ppass2Matte for After Effects

Introduction

I believe this filter is the only one handling Position pass in After Effect. By rendering an Object P Pass, you will be able to create 3D mask which stick on your objects.

This techniques comes from several Nuke scripts. Look at the following videos :

Continue reading

Pixel Bender : “ft-Filmic Contrast” for After Effects

Introduction

A one slider plugin that gives a very compelling filmic contrast “look” to your footage.  Partially based on Ken’s Perlin Gain function & Roy Stelzer’s presentation

Continue reading

How to convert a Lightprobe into the 9 spherical harmonics coefficients

Here is a tutorial on how to convert your own Light Probe into the 9 coefficients needed into my ft-SSIBL plug-in (Screen Space Image Base Lighting).





Continue reading

Pixel Bender : ft-ColorGray shader for After Effects



Introduction

This shader will color an image based on a second input. I did it because I wanted to change grayscale into a variety of colors with a gradiant.



Continue reading

Pixel Bender : ft-CombineRGBA for After Effects


Introduction

This really simple shader let you combine 2 inputs channel into a new one. There is already something like that in AE, but I believe it is only working in 8 or…

Continue reading
  • Pixel Bender : ft-CombineRGBA for After Effects
  • Pixel Bender : ft-CombineRGBA for After Effects
  • Pixel Bender : ft-CombineRGBA for After Effects
  • Pixel Bender : ft-CombineRGBA for After Effects
  • Pixel Bender : ft-CombineRGBA for After Effects
  • Pixel Bender : ft-CombineRGBA for After Effects