This tutorial will demonstrate how you can use the 2D trackers to help your rotoscoping workflow in Blender. (see the previous post about Corner-Pin & Stabilization)
Posts tagged 'open source'This tutorial will demonstrate how you can use the 2D trackers to help your rotoscoping workflow in Blender. (see the previous post about Corner-Pin & Stabilization)
Here are the two first tutorial about tracking with Blender, showing you how to do Corner Pin tracking and Stabilisation as well. ENJOY my friends !!
And stay tune since I’ll be releasing some scripts pretty soon which will do that “automatically” for you
Man ! did you remember 1.6 ? that was a long time ago
If you want to play with the old versions, you can find most of them here : http://download.blender.org/release/
Have fun…
My Pixel Bender shader for After Effects ft-Cubic Lens Distortion as been ported to VVVV !
Check it out here : http://vvvv.org/contribution/ft-cubic-lens-distortion
It has been for a while now, but I haven’t made an official announcement about it until now. So in case you haven’t notice yet, most of my Pixel Bender filter for After Effects are available on Lloyd Alvarez’s website which is called AEScripts.com. (But There…
This filter which works for After Effects & Photoshop, will color balance your footage based in case the white balance wasn’t set properly at the time you were shooting it.
All you have to do is select a mid-tone color in your footage and the filter will do…
EDIT : the project started at http://ocl.atmind.nl/doku.php?id=design:proposal:compositor-redesign . Please donate and help the project
I have been at the Blender Conference this year & had the chance to met a lot of great guys as also talking with Ton about doing vfx with blender. I…
ft-Clamp is very similar to Nuke’s Clamp node. it is able to clamp RGBA values as also force a maximum and minimum color.
It is usually use before or after filters which needs to have values between 0-1 (or 0-255). Since it can clamp different…
Introduction
I believe this filter is the only one handling Position pass in After Effect. By rendering an Object P Pass, you will be able to create 3D mask which stick on your objects.
This techniques comes from several Nuke scripts. Look at the following videos :
Based on Eugene(inspirit) post about Faster Array Sort function in Flash, I ported his test code into javascript.
First of all, I’m mainly using JS for scripting into Adobe After Effects, Photoshop, … but not so much…