vfx tracking marker closeup / now you can download /IMG_0958, originally uploaded by alba.
Thanks to Eric Alba, he shared a really nice Tracking Marker…
Posts tagged 'matchmove' (Page 2)
vfx tracking marker closeup / now you can download /IMG_0958, originally uploaded by alba.
Thanks to Eric Alba, he shared a really nice Tracking Marker…
I just found out this great online tool for matchmover which let you convert your track file to any other track you want.
This tool is free and under MIT License, it also comes with…
I talked about the Foundry working on solving the rolling shutter issue on a previous post. It seams they were waiting the Siggraph to announce it. At the time I though it was only for Nuke, but the great news is they also port their plugin to…
This is a new “SpareTime Project”, playing (and testing) with Microsoft PhotoSynth.
Photosynth creates an amazing new experience with nothing more than a bunch of photos. Creating a synth allows you to share the places and things you love using the cinematic quality of a movie, the control of a…
I mean seriously ? Have you check what’s going on lately ? That’s insane out there !! I think that what Blender 2.5 is going to bring is what we usually call the 2.0 version of something ! Ok so like Pablo Vazquez answered me in one…
Finally, my Matchmove Reel is done ! I guess this one is for the first part of this year, because I have a lot of shots idea in mind I wonna try !! Feel free to contact me for critics, job, tips…
Somebody remind me that I forgot to share the project of my demo using the Marilena project (OpenCV port).
So here is the source code, nothing fancy, nothing complicated, just a real basic use, but I guess it will help some of you who are interested.
This…
We have already seen some Siggraph papers about fixing this issue in some cases (cf. horizontal distortion), but now we can see that The Foundry is working on it !!!
The Foundry is a great company known for their Nuke compositing software and also very known for their awesome “Keylight”…
I think this is a really well done commercial. I wonder how they did it for a while (bullet time ? tracking ? green screen? ..) it seems they used a mechanical dolly controller which could reproduce the exact same path several time, and some stunt guy…