matplotlab & numpy for python install on Mac OSX

I wanted to play with some python scripts which had dependency with those two and I couldn’t use the provided installer (didn’t work and don’t know why). So I had to compile it for myself, which is a pain in the ass… I actually couldn’t go trough with it.

But I found this shell script that does download, compile, install everything for you ! That saved my ass 🙂 . So in case you are in the same dilem (or in case I don’t remember about it in a few month :p ) here is the link for it : http://stronginference.com/scipy-superpack/

Run Davinci Resolve Light on small screen resolution

As you may know, Davinci Resolve light is out for mac. It is a free version of Davinci Resolve 8 with a few limitation.

 

From the website :

DaVinci Resolve Lite – Free

The free DaVinci Resolve Lite includes the same high quality processing as the full DaVinci Resolve, however it limits projects to SD and HD resolutions, two color correction nodes, a single processing GPU and a single RED rocket card. Stereoscopic 3D features, 2K, noise reduction, power mastering, remote grading and sharing projects with an external database server are features only offered in the full DaVinci Resolve and are not included in this free DaVinci Resolve Lite edition. Download Now!

 

Only issue though the interface is only optimized to work with a resolution of 1920×1080. So if you are playing with it on you MacBook Pro, you might not be able to see the whole thing. So here is a small workaround you can do

 

  1. Close Resolve
  2. Open Terminal
  3. type : defaults write -g AppleDisplayScaleFactor 0.80
  4. Start Resolve
  5. Tada…  😆
When you are finish to play with Resolve jus type the same thing in terminal but set the value to 1.0 instead of 0.80.
NB: you can set any value you want instead of 0.80

2D Tracking Tutorials with Blender

Here are the two first tutorial about tracking with Blender, showing you how to do Corner Pin tracking and Stabilisation as well. ENJOY my friends !!
And stay tune since I’ll be releasing some scripts pretty soon which will do that “automatically” for you


Corner Pin Tracking

 

 

2D Stabilization (new tutorial)

 

2D Stabilization (old tutorial)

See also :

  • 2D tracking tutorial : http://www.videocopilot.net/tutorials/q/tracking/

ft-Toolbar Tutorial

From AETuts+ :

“In this Quick Tip we will learn how you can create your own toolbar and customize it to your own liking… you can download the script from aescripts and the footage from here.”

 

You can watch the tutorial here : http://ae.tutsplus.com/tutorials/workflow/enhanced-your-workflow-ft-toolbar-a-customizable-toolbar-script/

 

 

 

Blender Keypad for iOS

Introduction

If you are like me working a laptop, and don’t have any numpad, this application is for you. There is a lot of numpad apps for iphone, which basically connect to your laptop via wifi. But if you are a Blender user, this one is even better !
Beside being a numpad it is also a toolbar with shortcuts for Blender features !

Check it out, it is free and it works on Mac & PC !

 

Screenshots

blender keypad shortcuts
blender keypad numpad

Download

http://itunes.apple.com/fr/app/blender-keypad/id430784289?mt=8#

Blender VFX : 2D Tracking

Here we are finally !!! It’s coming !

In case you missed it, Blender got a GSOC this year to integrate Libmv into it. Which means by the end of the summer we should have 3D tracking available in Blender (at least in a branch if not in Trunk).

But the first step to that is to implement 2D trackers, and Sergey did already a great job for integrating this feature. I just tested it today, it is of course very new and not so stable, but we are really close to be able to do nice FX. Actually all I’m missing to start and really play is being able to use the tracking data as f-curves and re-use them into the compositor (which according to Sergey, should be enable soon).

Exciting days are coming my friends 🙂

 

 

First Screencast

 

 

blender camera tracking test from Fish on Vimeo.

Camera tracking integration – Step 1 from Sergey I. Sharybin on Vimeo.

 

How to play with it ?

You will need to get a version of blender which is build against the Tomato branch in the SVN. You can build it yourself, or try to find one at Graphicall

To build it yourself, I recommend you to follow those following tutorials :

  • Building Blender : Windows , Mac OSX (wiki , blenderCookie), Linux
  • Checkout this sources (instead of trunk) from SVN : https://svn.blender.org/svnroot/bf-blender/branches/soc-2011-tomato/

VFX Artist, TD Pipeline, Matchmover, in love with VFX, geek with Computer Vision stuff