Pixel Bender : ft-UVPass shader for After Effects


Introduction

This shader let you re-texture your rendering directly in After Effects. It use a UV pass as default input and a texture as second input. UV pass could be render from pretty much any 3d package.


Download & Sources



How to install it ?


Just copy the .pbk file into your “Support Files” folder in your AE install directory


How to use it ?




Donate


Share and Enjoy:
  • Twitter
  • Facebook
  • LinkedIn
  • StumbleUpon
  • Posterous
  • Tumblr
  • Digg
  • FriendFeed
  • del.icio.us
  • Netvibes
  • RSS
  • email
  • Print
  • PDF
  • Google Bookmarks
  • Blogplay
This entry was posted in CG/Animation, Download, R&D and tagged , , , , , , , , , , , , , , , , . Bookmark the permalink.

Leave a Reply

Your email address will not be published. Required fields are marked *

*

You may use these HTML tags and attributes: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>