Introduction
This shader let you re-texture your rendering directly in After Effects. It use a UV pass as default input and a texture as second input. UV pass could be render from pretty much any 3d package.
Download & Sources
- Pixel Bender shader : ft-UVPass
- Source code : http://code.google.com/p/ft-projects/source/browse/trunk/PixelBender/ft-UVPass.pbk
How to install it ?
Just copy the .pbk file into your “Support Files” folder in your AE install directory
How to use it ?
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