Category Archives: Videos/Films

ft-Vignetting PRO for After Effects

ft-Vignetting PRO easily adds a highly customizable vignette to your footage or comp..

Here is the full feature list :

  • Shape – Circle, Elipse, Square, Rectangle.
  • Size – The size of the vignette.
  • Feather – The amount of feather.
  • Feather Mode – linear, smooth, ultra smooth.
  • Position – Adjust the center to reposition the vignette.
  • Color – Tint the vignette.
  • Blending Mode – Add, Multiply,…
  • Noise – Add noise.
  • Noise Color – Tint the noise
  • Noise Time – Animate the noise.
  • Opacity – Adjust the transparency.

The Pro and Lite version are now compatible with After Effects and Premiere Pro (CS4 to CS6).

Download the PRO version 

The plugin has been converted to Native AE by Tobias Fleischer ! He is the man !!! 😉

Free Plugins for After Effects updated to CS6

A quick post to let you know that some of my Pixel Bender filters for After Effects has been updated (or are currently being ported) to native plugins by Tobias Fleischer.

Those ports brings After Effects CS6 & Premiere Pro compatibilities on the table !!!!

The follwing are already online and remains free :

 

Stay tuned for the other ones which should comes soon !!!

ft-Filmic Contrast PRO for After Effects

ft-Filmic Contrast PRO is the new version of the “one slider contrast plugin to quickly get a cinematic look”.

This version is based on the same principle but with some extra features as :

  • Input channel selection
  • Color mode (per channel process)
  • Faster algorithm
  • Boost effect

The Pro and Lite version are now compatible with After Effects and Premiere Pro (CS4 to CS6).

Download the PRO version 

The plugin has been converted to Native AE by Tobias Fleischer ! He is the man !!! 😉

Wrath Of The Titans (matchmove)

So “Wrath Of The Titans” is the first feature film I have been working on as a matchmover at MPC. It’s coming out in a few days and I’m very excited to see it in theater (maybe I’ll see my name in the credits :p)
I don’t have the final shots I did work on yet, but still some of them are in those trailers so in the mean time, here you go :

 

2D Tracking Tutorials with Blender

Here are the two first tutorial about tracking with Blender, showing you how to do Corner Pin tracking and Stabilisation as well. ENJOY my friends !!
And stay tune since I’ll be releasing some scripts pretty soon which will do that “automatically” for you


Corner Pin Tracking

 

 

2D Stabilization (new tutorial)

 

2D Stabilization (old tutorial)

See also :

  • 2D tracking tutorial : http://www.videocopilot.net/tutorials/q/tracking/

Blender VFX : 2D Tracking

Here we are finally !!! It’s coming !

In case you missed it, Blender got a GSOC this year to integrate Libmv into it. Which means by the end of the summer we should have 3D tracking available in Blender (at least in a branch if not in Trunk).

But the first step to that is to implement 2D trackers, and Sergey did already a great job for integrating this feature. I just tested it today, it is of course very new and not so stable, but we are really close to be able to do nice FX. Actually all I’m missing to start and really play is being able to use the tracking data as f-curves and re-use them into the compositor (which according to Sergey, should be enable soon).

Exciting days are coming my friends 🙂

 

 

First Screencast

 

 

blender camera tracking test from Fish on Vimeo.

Camera tracking integration – Step 1 from Sergey I. Sharybin on Vimeo.

 

How to play with it ?

You will need to get a version of blender which is build against the Tomato branch in the SVN. You can build it yourself, or try to find one at Graphicall

To build it yourself, I recommend you to follow those following tutorials :

  • Building Blender : Windows , Mac OSX (wiki , blenderCookie), Linux
  • Checkout this sources (instead of trunk) from SVN : https://svn.blender.org/svnroot/bf-blender/branches/soc-2011-tomato/