So “Wrath Of The Titans” is the first feature film I have been working on as a matchmover at MPC. It’s coming out in a few days and I’m very excited to see it in theater (maybe I’ll see my name in the credits :p)
I don’t have the final shots I did work on yet, but still some of them are in those trailers so in the mean time, here you go :
Calibre de Cartier is the last commercial I worked on as a Matchmover. it was directed by Rob Chiu. Unfortunately I’m not allow to show the breakdown tracking shot. But at least I can share the final video 🙂
This class (which was teach by Gareth Edwards)was really amazing, I highly recommend it !! I didn’t learn so much about AfterFX but mostly about how to get the job done in a small amount of time, and this goes through “organization” !! Keeping your workflow as clean as possible, taking time to renaming everything (cuz god it could get really messy in AE),…
My result is far from being perfect, I can see so many things I could change (the way they are running, the dust, the lighting, the shadows, … ). but so far, I think it’s quite good and I have so much other things to do that I cannot work any more on this piece! I’ll probably make a small “making of” video later on, just to show all the passes (shadows, AO, Dust, lighting,..) were done in After Effects, only the 3D tracking was done with Syntheyes, but so far it was a super easy one !
What I learned with this project :
Many AE tricks : can’t tell all of them, but I definitely think I’m more efficient now with AE. I’ve done many mistake and encounter many problems that did teach me a lot 🙂
Organization : I won’t say it enough, it might sounds silly but when you look at all the job that Gareth has done on “Heroes and Villains: Attila the Hun” (VFX breakdown here) in such a small amount of time, you have to say he had a pretty good workflow. So far that’s the reason I took this class and I don’t regret it
Faking : That’s mostly what I like in compositing, is that you can fake so many thing which usually with a good amout of blur you won’t see the trick 😉 . But even with that, we usually go for the hard way (3d, particle system, IA, ..). As I said, the result is far to be perfect, but I guess you have to keep in mind that the quality of your work could depends of the target you have and of course the budget (cf the production triangle). In this case the target is TV Shows, so I guess it should be “Fast” and probably “Cheap”, which leave “Good” a bit behind. Of course it should be as good as possible and that’s why I think knowing how far you can go with faking is a really good thing, and so far that’s also something I did understand more in this class.
VFX Artist, TD Pipeline, Matchmover, in love with VFX, geek with Computer Vision stuff