I just found those 2 videos on vimeo (hopefully there will be some more soon) talking and helping Autodesk Maya Artist willing to use Blender.
I like the idea behind this…
2009Archive for 2009
Maya to Blender tutorials
GLSL Cubic Lens Distortion with chromatic aberration in Blender Game Engine
Introduction
I received a mail the other day from Martins Upitis, who asked me really nicely if he could use my Cubic Lens Distortion Shader…
Blender 2.5 – Color Management and linear workflow
I’ve been waiting for this since ever ! Blender 2.5 is managing linear workflow (gamma correction, … ).
Matt Ebb just did a great update where the UI (color picker, …) give you feedback of linear color and present the…
VFX tracking marker to download and print
vfx tracking marker closeup / now you can download /IMG_0958, originally uploaded by alba.
Thanks to Eric Alba, he shared a really nice Tracking Marker…
Cubic Lens Distortion Shader
Introduction
Cubic Lens Distortion (or undistortion as well) is well known in compositing or any VFX package. Basic Lens Distortion would usually solve the distord plate a the center, but closer you would get to the…
RGBto3D Space application made with processing
Introduction
I wanted to play with Processing the other night. I thought about representing RGB pixels value of a video in a 3D space based on there RGB…
Ramen : Open Source HDR Node Compositor
We Finally might have a free and open source compositor ^^ . I’ve been waiting for this for so long, I guess it was really the missing piece of the puzzle.
I was waiting for
Saturation Shader
This one should be pretty simple, but still all the shaders I have found on the Internet was based on conversion to HSL color space. Which could be actually useful if you need some color balance control,…
Exposure/Offset/Gamma photoshop tool to Shaders
The goal here was to understand how works the Exposure feature of Photoshop for my research on lift/gamma/gain
NB : I wouldn’t say I’m an 100% sure about how…











